↓ Skip to main content

Gamification und Serious Games

Overview of attention for book
Attention for Chapter 4: Gamification als Change-Management-Methode im Prozessmanagement
Altmetric Badge

Mentioned by

policy
1 policy source

Citations

dimensions_citation
17 Dimensions

Readers on

mendeley
5 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
Gamification als Change-Management-Methode im Prozessmanagement
Chapter number 4
Book title
Gamification und Serious Games
Published by
Springer Vieweg, Wiesbaden, January 2017
DOI 10.1007/978-3-658-16742-4_4
Book ISBNs
978-3-65-816741-7, 978-3-65-816742-4
Authors

Thomas Voit, Voit, Thomas

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 5 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 5 100%

Demographic breakdown

Readers by professional status Count As %
Student > Doctoral Student 1 20%
Unknown 4 80%
Readers by discipline Count As %
Earth and Planetary Sciences 1 20%
Unknown 4 80%