Gamification in Learning and Education
Springer, Cham
Chapter title |
Engagement and Fun
|
---|---|
Chapter number | 2 |
Book title |
Gamification in Learning and Education
|
Published by |
Springer, Cham, September 2017
|
DOI | 10.1007/978-3-319-47283-6_2 |
Book ISBNs |
978-3-31-947282-9, 978-3-31-947283-6
|
Authors |
Sangkyun Kim, Kibong Song, Barbara Lockee, John Burton |
Country | Count | As % |
---|---|---|
Unknown | 15 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 3 | 20% |
Lecturer > Senior Lecturer | 2 | 13% |
Researcher | 2 | 13% |
Lecturer | 1 | 7% |
Student > Doctoral Student | 1 | 7% |
Other | 2 | 13% |
Unknown | 4 | 27% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 3 | 20% |
Psychology | 3 | 20% |
Social Sciences | 2 | 13% |
Arts and Humanities | 2 | 13% |
Mathematics | 1 | 7% |
Other | 0 | 0% |
Unknown | 4 | 27% |