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X Demographics
Mendeley readers
Title |
Gamification in Learning and Education
|
---|---|
Published by |
Springer, Cham, September 2017
|
DOI | 10.1007/978-3-319-47283-6 |
ISBNs |
978-3-31-947282-9, 978-3-31-947283-6
|
Authors |
Sangkyun Kim, Kibong Song, Barbara Lockee, John Burton, Kim, Sangkyun, Song, Kibong, Lockee, Barbara, Burton, John |
X Demographics
The data shown below were collected from the profiles of 9 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Colombia | 2 | 22% |
United Kingdom | 1 | 11% |
India | 1 | 11% |
Iran, Islamic Republic of | 1 | 11% |
Unknown | 4 | 44% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 8 | 89% |
Scientists | 1 | 11% |
Mendeley readers
The data shown below were compiled from readership statistics for 262 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 262 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 39 | 15% |
Student > Bachelor | 32 | 12% |
Student > Ph. D. Student | 28 | 11% |
Student > Doctoral Student | 16 | 6% |
Lecturer | 15 | 6% |
Other | 35 | 13% |
Unknown | 97 | 37% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 41 | 16% |
Social Sciences | 35 | 13% |
Business, Management and Accounting | 14 | 5% |
Psychology | 11 | 4% |
Engineering | 10 | 4% |
Other | 42 | 16% |
Unknown | 109 | 42% |