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Mendeley readers
Chapter title |
The Positive Effect of Digital Game Based Programming on Students
|
---|---|
Chapter number | 29 |
Book title |
Advances in Human Factors in Training, Education, and Learning Sciences
|
Published by |
Springer, Cham, June 2017
|
DOI | 10.1007/978-3-319-60018-5_29 |
Book ISBNs |
978-3-31-960017-8, 978-3-31-960018-5
|
Authors |
Ebru Yeniman Yildirim |
Mendeley readers
The data shown below were compiled from readership statistics for 12 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 12 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 3 | 25% |
Unspecified | 1 | 8% |
Other | 1 | 8% |
Student > Doctoral Student | 1 | 8% |
Lecturer | 1 | 8% |
Other | 2 | 17% |
Unknown | 3 | 25% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 2 | 17% |
Arts and Humanities | 1 | 8% |
Unspecified | 1 | 8% |
Environmental Science | 1 | 8% |
Physics and Astronomy | 1 | 8% |
Other | 2 | 17% |
Unknown | 4 | 33% |