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Mendeley readers
Chapter title |
Storytelling and Digital Epigraphy-Based Narratives in Linked Open Data
|
---|---|
Chapter number | 20 |
Book title |
Mixed Reality and Gamification for Cultural Heritage
|
Published by |
Springer International Publishing, January 2017
|
DOI | 10.1007/978-3-319-49607-8_20 |
Book ISBNs |
978-3-31-949606-1, 978-3-31-949607-8
|
Authors |
Pietro Liuzzo, Francesco Mambrini, Philipp Franck |
Editors |
Marinos Ioannides, Nadia Magnenat-Thalmann, George Papagiannakis |
Mendeley readers
The data shown below were compiled from readership statistics for 13 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 13 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 4 | 31% |
Researcher | 3 | 23% |
Student > Ph. D. Student | 2 | 15% |
Student > Bachelor | 1 | 8% |
Lecturer | 1 | 8% |
Other | 0 | 0% |
Unknown | 2 | 15% |
Readers by discipline | Count | As % |
---|---|---|
Arts and Humanities | 5 | 38% |
Design | 2 | 15% |
Computer Science | 2 | 15% |
Environmental Science | 1 | 8% |
Business, Management and Accounting | 1 | 8% |
Other | 0 | 0% |
Unknown | 2 | 15% |