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Mendeley readers
Chapter title |
Serious Games to Support Agile and Lean Methodologies
|
---|---|
Chapter number | 7 |
Book title |
Technology Supported Active Learning
|
Published by |
Springer, Singapore, July 2021
|
DOI | 10.1007/978-981-16-2082-9_7 |
Book ISBNs |
978-9-81-162081-2, 978-9-81-162082-9
|
Authors |
H. Tsalapatas, O. Heidmann, T. Jesmin, Tsalapatas, H., Heidmann, O., Jesmin, T. |
Mendeley readers
The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 14 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Doctoral Student | 3 | 21% |
Student > Ph. D. Student | 1 | 7% |
Lecturer | 1 | 7% |
Professor | 1 | 7% |
Student > Master | 1 | 7% |
Other | 1 | 7% |
Unknown | 6 | 43% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 4 | 29% |
Business, Management and Accounting | 1 | 7% |
Social Sciences | 1 | 7% |
Design | 1 | 7% |
Unknown | 7 | 50% |