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Chapter title |
COMMONS: A Board Game for Enhancing Interdisciplinary Collaboration When Developing Health and Activity-Related Wearable Devices
|
---|---|
Chapter number | 25 |
Book title |
Human-Computer Interaction – INTERACT 2019
|
Published by |
Springer, Cham, August 2019
|
DOI | 10.1007/978-3-030-29390-1_25 |
Book ISBNs |
978-3-03-029389-5, 978-3-03-029390-1
|
Authors |
Dennis Arts, Len Kromkamp, Steven Vos |
Twitter Demographics
The data shown below were collected from the profiles of 6 tweeters who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Netherlands | 3 | 50% |
Belgium | 1 | 17% |
Australia | 1 | 17% |
Unknown | 1 | 17% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 5 | 83% |
Scientists | 1 | 17% |
Mendeley readers
The data shown below were compiled from readership statistics for 15 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 15 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 4 | 27% |
Student > Master | 2 | 13% |
Professor | 1 | 7% |
Lecturer > Senior Lecturer | 1 | 7% |
Researcher | 1 | 7% |
Other | 0 | 0% |
Unknown | 6 | 40% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 2 | 13% |
Sports and Recreations | 2 | 13% |
Nursing and Health Professions | 1 | 7% |
Computer Science | 1 | 7% |
Decision Sciences | 1 | 7% |
Other | 1 | 7% |
Unknown | 7 | 47% |