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Mendeley readers
Chapter title |
A Fun-Accuracy Trade-Off in Game-Based Learning
|
---|---|
Chapter number | 16 |
Book title |
Games and Learning Alliance
|
Published by |
Springer, Cham, December 2018
|
DOI | 10.1007/978-3-030-11548-7_16 |
Book ISBNs |
978-3-03-011547-0, 978-3-03-011548-7
|
Authors |
Simon Greipl, Manuel Ninaus, Darlene Bauer, Kristian Kiili, Korbinian Moeller |
Mendeley readers
The data shown below were compiled from readership statistics for 26 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 26 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Lecturer | 4 | 15% |
Researcher | 4 | 15% |
Student > Doctoral Student | 2 | 8% |
Student > Ph. D. Student | 2 | 8% |
Professor | 1 | 4% |
Other | 3 | 12% |
Unknown | 10 | 38% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 3 | 12% |
Computer Science | 3 | 12% |
Arts and Humanities | 1 | 4% |
Environmental Science | 1 | 4% |
Business, Management and Accounting | 1 | 4% |
Other | 6 | 23% |
Unknown | 11 | 42% |