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HCI and Usability for e-Inclusion

Overview of attention for book
Cover of 'HCI and Usability for e-Inclusion'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 The Changing Face of Human-Computer Interaction in the Age of Ubiquitous Computing
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    Chapter 2 Different Perspectives on Technology Acceptance: The Role of Technology Type and Age
  4. Altmetric Badge
    Chapter 3 A Mixed-Method Approach on Digital Educational Games for K12: Gender, Attitudes and Performance
  5. Altmetric Badge
    Chapter 4 Improving Cognitive Abilities and e-Inclusion in Children with Cerebral Palsy
  6. Altmetric Badge
    Chapter 5 Finding Relevant Items: Attentional Guidance Improves Visual Selection Processes
  7. Altmetric Badge
    Chapter 6 Which Factors Form Older Adults’ Acceptance of Mobile Information and Communication Technologies?
  8. Altmetric Badge
    Chapter 7 A Usability and Accessibility Design and Evaluation Framework for ICT Services
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    Chapter 8 The Building Bridges Project: Involving Older Adults in the Design of a Communication Technology to Support Peer-to-Peer Social Engagement
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    Chapter 9 Cultural Specific Effects on the Recognition of Basic Emotions: A Study on Italian Subjects
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    Chapter 10 Digital Literacy – Is It Necessary for eInclusion?
  12. Altmetric Badge
    Chapter 11 Enhancing Wikipedia Editing with WAI-ARIA
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    Chapter 12 Seeing the System through the End Users’ Eyes: Shadow Expert Technique for Evaluating the Consistency of a Learning Management System
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    Chapter 13 Accessibility of Educational Software: A Problem Still to Be Solved
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    Chapter 14 Accessibility-by-Design: A Framework for Delivery-Context-Aware Personalised Media Content Re-purposing
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    Chapter 15 Generating Dialogues from the Description of Structured Data
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    Chapter 16 Book4All: A Tool to Make an e-Book More Accessible to Students with Vision/Visual-Impairments
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    Chapter 17 Enhancing Accessibility of Web Content for the Print-Impaired and Blind People
  19. Altmetric Badge
    Chapter 18 Towards the Era of Mixed Reality: Accessibility Meets Three Waves of HCI
  20. Altmetric Badge
    Chapter 19 Investigating Agile User-Centered Design in Practice: A Grounded Theory Perspective
  21. Altmetric Badge
    Chapter 20 A Bridge to Web Accessibility from the Usability Heuristics
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    Chapter 21 E-Inclusion in Public Transport: The Role of Self-efficacy
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    Chapter 22 Smart Home Technologies: Insights into Generation-Specific Acceptance Motives
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    Chapter 23 User Interaction Design for a Home-Based Telecare System
  25. Altmetric Badge
    Chapter 24 A Videophone Prototype System Evaluated by Elderly Users in the Living Lab Schwechat
  26. Altmetric Badge
    Chapter 25 Avatars@Home
  27. Altmetric Badge
    Chapter 26 Effects of Aging and Domain Knowledge on Usability in Small Screen Devices for Diabetes Patients
  28. Altmetric Badge
    Chapter 27 A Standalone Vision Impairments Simulator for Java Swing Applications
  29. Altmetric Badge
    Chapter 28 AltText: A Showcase of User Centred Design in the Netherlands
  30. Altmetric Badge
    Chapter 29 Usability Practice in Medical Imaging Application Development
  31. Altmetric Badge
    Chapter 30 Current State of Agile User-Centered Design: A Survey
  32. Altmetric Badge
    Chapter 31 Predicting Pointing Time from Hand Strength
  33. Altmetric Badge
    Chapter 32 Analyzing Interaction Techniques Using Mouse and Keyboard for Preschool Children
  34. Altmetric Badge
    Chapter 33 The Use of ICT to Support Students with Dyslexia
  35. Altmetric Badge
    Chapter 34 Investigating of Memory – Colours of Intellectually Disabled Children and Virtual Game Addict Students
  36. Altmetric Badge
    Chapter 35 A Sign Language Screen Reader for Deaf
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    Chapter 36 Spoken Dialogue Interfaces: Integrating Usability
  38. Altmetric Badge
    Chapter 37 Usability and Accessibility of eBay by Screen Reader
  39. Altmetric Badge
    Chapter 38 Video Relay Service for Signing Deaf - Lessons Learnt from a Pilot Study
  40. Altmetric Badge
    Chapter 39 Using a Log Analyser to Assist Research into Haptic Technology
  41. Altmetric Badge
    Chapter 40 Usability in Public Services and Border Control
Attention for Chapter 9: Cultural Specific Effects on the Recognition of Basic Emotions: A Study on Italian Subjects
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Mentioned by

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1 Q&A thread

Citations

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Readers on

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11 Mendeley
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Chapter title
Cultural Specific Effects on the Recognition of Basic Emotions: A Study on Italian Subjects
Chapter number 9
Book title
HCI and Usability for e-Inclusion
Published in
ADS, November 2009
DOI 10.1007/978-3-642-10308-7_9
Book ISBNs
978-3-64-210307-0, 978-3-64-210308-7
Authors

Anna Esposito, Maria Teresa Riviello, Nikolaos Bourbakis

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 11 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Estonia 1 9%
Unknown 10 91%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 3 27%
Researcher 3 27%
Student > Master 2 18%
Student > Doctoral Student 1 9%
Unknown 2 18%
Readers by discipline Count As %
Computer Science 4 36%
Engineering 2 18%
Linguistics 1 9%
Psychology 1 9%
Arts and Humanities 1 9%
Other 0 0%
Unknown 2 18%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 3. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 12 May 2013.
All research outputs
#12,929,609
of 22,815,414 outputs
Outputs from ADS
#26,531
of 37,343 outputs
Outputs of similar age
#74,852
of 94,205 outputs
Outputs of similar age from ADS
#225
of 286 outputs
Altmetric has tracked 22,815,414 research outputs across all sources so far. This one is in the 42nd percentile – i.e., 42% of other outputs scored the same or lower than it.
So far Altmetric has tracked 37,343 research outputs from this source. They receive a mean Attention Score of 4.6. This one is in the 28th percentile – i.e., 28% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 94,205 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 20th percentile – i.e., 20% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 286 others from the same source and published within six weeks on either side of this one. This one is in the 20th percentile – i.e., 20% of its contemporaries scored the same or lower than it.