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Mendeley readers
Chapter title |
Designing a Serious Game as a Diagnostic Tool
|
---|---|
Chapter number | 7 |
Book title |
Games and Learning Alliance
|
Published by |
Springer, Cham, July 2014
|
DOI | 10.1007/978-3-319-22960-7_7 |
Book ISBNs |
978-3-31-922959-1, 978-3-31-922960-7
|
Authors |
Pongpanote Gongsook, Janneke Peijnenborgh, Erik van der Spek, Jun Hu, Francesco Bellotti, Riccardo Berta, Alessandro de Gloria, Francesco Curatelli, Chiara Martinengo, Matthias Rauterberg, Jos Hendriksen, Gongsook, Pongpanote, Peijnenborgh, Janneke, van der Spek, Erik, Hu, Jun, Bellotti, Francesco, Berta, Riccardo, de Gloria, Alessandro, Curatelli, Francesco, Martinengo, Chiara, Rauterberg, Matthias, Hendriksen, Jos |
Mendeley readers
The data shown below were compiled from readership statistics for 23 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Netherlands | 1 | 4% |
Unknown | 22 | 96% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Researcher | 4 | 17% |
Professor | 3 | 13% |
Student > Doctoral Student | 2 | 9% |
Student > Ph. D. Student | 2 | 9% |
Student > Master | 1 | 4% |
Other | 3 | 13% |
Unknown | 8 | 35% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 5 | 22% |
Design | 4 | 17% |
Psychology | 2 | 9% |
Engineering | 2 | 9% |
Arts and Humanities | 1 | 4% |
Other | 0 | 0% |
Unknown | 9 | 39% |