↓ Skip to main content

Human-Computer Interaction – INTERACT 2011

Overview of attention for book
Cover of 'Human-Computer Interaction – INTERACT 2011'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Natural User Interfaces
  3. Altmetric Badge
    Chapter 2 The Future of Distributed Groups and Their Use of Social Media
  4. Altmetric Badge
    Chapter 3 Opportunities for Proxemic Interactions in Ubicomp (Keynote)
  5. Altmetric Badge
    Chapter 4 Voice Games: Investigation Into the Use of Non-speech Voice Input for Making Computer Games More Accessible
  6. Altmetric Badge
    Chapter 5 GraVVITAS: Generic Multi-touch Presentation of Accessible Graphics
  7. Altmetric Badge
    Chapter 6 Designing a Playful Communication Support Tool for Persons with Aphasia
  8. Altmetric Badge
    Chapter 7 How to Make Numerical Information Accessible: Experimental Identification of Simplification Strategies
  9. Altmetric Badge
    Chapter 8 Blind People and Mobile Keypads: Accounting for Individual Differences
  10. Altmetric Badge
    Chapter 9 Elderly User Evaluation of Mobile Touchscreen Interactions
  11. Altmetric Badge
    Chapter 10 BrailleType: Unleashing Braille over Touch Screen Mobile Phones
  12. Altmetric Badge
    Chapter 11 Potential Pricing Discrimination Due to Inaccessible Web Sites
  13. Altmetric Badge
    Chapter 12 Measuring Immersion and Affect in a Brain-Computer Interface Game
  14. Altmetric Badge
    Chapter 13 Understanding Goal Setting Behavior in the Context of Energy Consumption Reduction
  15. Altmetric Badge
    Chapter 14 Designing a Context-Aware Architecture for Emotionally Engaging Mobile Storytelling
  16. Altmetric Badge
    Chapter 15 Towards Emotional Interaction: Using Movies to Automatically Learn Users’ Emotional States
  17. Altmetric Badge
    Chapter 16 Motion and Attention in a Kinetic Videoconferencing Proxy
  18. Altmetric Badge
    Chapter 17 Making Sense of Communication Associated with Artifacts during Early Design Activity
  19. Altmetric Badge
    Chapter 18 Children’s Interactions in an Asynchronous Video Mediated Communication Environment
  20. Altmetric Badge
    Chapter 19 Effects of Automated Transcription Delay on Non-native Speakers’ Comprehension in Real-Time Computer-Mediated Communication
  21. Altmetric Badge
    Chapter 20 Redundancy and Collaboration in Wikibooks
  22. Altmetric Badge
    Chapter 21 Towards Interoperability in Municipal Government: A Study of Information Sharing Practices
  23. Altmetric Badge
    Chapter 22 An Integrated Communication and Collaboration Platform for Distributed Scientific Workgroups
  24. Altmetric Badge
    Chapter 23 IdeaTracker: An Interactive Visualization Supporting Collaboration and Consensus Building in Online Interface Design Discussions
  25. Altmetric Badge
    Chapter 24 What You See Is What You (Can) Get? Designing for Process Transparency in Financial Advisory Encounters
  26. Altmetric Badge
    Chapter 25 A Framework for Supporting Joint Interpersonal Attention in Distributed Groups
  27. Altmetric Badge
    Chapter 26 Do Teams Achieve Usability Goals? Evaluating Goal Achievement with Usability Goals Setting Tool
  28. Altmetric Badge
    Chapter 27 Supporting Window Switching with Spatially Consistent Thumbnail Zones: Design and Evaluation
  29. Altmetric Badge
    Chapter 28 Evaluating Commonsense Knowledge with a Computer Game
  30. Altmetric Badge
    Chapter 29 Remote Usability Testing Using Eyetracking
  31. Altmetric Badge
    Chapter 30 A Means-End Analysis of Consumers’ Perceptions of Virtual World Affordances for E-commerce
  32. Altmetric Badge
    Chapter 31 Improving Users’ Consistency When Recalling Location Sharing Preferences
  33. Altmetric Badge
    Chapter 32 Navigation Time Variability: Measuring Menu Navigation Errors
  34. Altmetric Badge
    Chapter 33 Challenges in Designing Inter-usable Systems
  35. Altmetric Badge
    Chapter 34 Directed Cultural Probes: Detecting Barriers in the Usage of Public Transportation
  36. Altmetric Badge
    Chapter 35 Image Retrieval with Semantic Sketches
  37. Altmetric Badge
    Chapter 36 Mixer: Mixed-Initiative Data Retrieval and Integration by Example
  38. Altmetric Badge
    Chapter 37 Speaking to See: A Feasibility Study of Voice-Assisted Visual Search
  39. Altmetric Badge
    Chapter 38 Analysing the Playground: Sensitizing Concepts to Inform Systems That Promote Playful Interaction
  40. Altmetric Badge
    Chapter 39 Comparative Feedback in the Street: Exposing Residential Energy Consumption on House Façades
  41. Altmetric Badge
    Chapter 40 Are First Impressions about Websites Only Related to Visual Appeal?
  42. Altmetric Badge
    Chapter 41 You Can Wear It, But Do They Want to Share It or Stare at It?
  43. Altmetric Badge
    Chapter 42 Design and Evaluation of Interaction Technology for Medical Team Meetings
  44. Altmetric Badge
    Chapter 43 How Technology Influences the Therapeutic Process: A Comparative Field Evaluation of Augmented Reality and In Vivo Exposure Therapy for Phobia of Small Animals
  45. Altmetric Badge
    Chapter 44 You’ve Covered: Designing for In-shift Handoffs in Medical Practice
  46. Altmetric Badge
    Chapter 45 A Taxonomy of Microinteractions: Defining Microgestures Based on Ergonomic and Scenario-Dependent Requirements
  47. Altmetric Badge
    Chapter 46 Unifying Events from Multiple Devices for Interpreting User Intentions through Natural Gestures
  48. Altmetric Badge
    Chapter 47 SimpleFlow: Enhancing Gestural Interaction with Gesture Prediction, Abbreviation and Autocompletion
  49. Altmetric Badge
    Chapter 48 The Perception of Sound and Its Influence in the Classroom
  50. Altmetric Badge
    Chapter 49 Encouraging Initiative in the Classroom with Anonymous Feedback
  51. Altmetric Badge
    Chapter 50 U-Note: Capture the Class and Access It Everywhere
  52. Altmetric Badge
    Chapter 51 Erratum: Design and Evaluation of Interaction Technology for Medical Team Meetings
Overall attention for this book and its chapters
Altmetric Badge

Mentioned by

1 news outlet
1 X user


4 Dimensions

Readers on

14 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Human-Computer Interaction – INTERACT 2011
Published by
Springer, Berlin, Heidelberg, January 2011
DOI 10.1007/978-3-642-23774-4
978-3-64-223773-7, 978-3-64-223774-4

Pedro Campos, Nicholas Graham, Joaquim Jorge, Nuno Nunes, Philippe Palanque, Marco Winckler

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 14 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 2 14%
Professor 1 7%
Student > Doctoral Student 1 7%
Student > Ph. D. Student 1 7%
Professor > Associate Professor 1 7%
Other 0 0%
Unknown 8 57%
Readers by discipline Count As %
Arts and Humanities 2 14%
Computer Science 2 14%
Decision Sciences 1 7%
Unknown 9 64%