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Advances in Social Computing and Digital Education

Overview of attention for book
Attention for Chapter 2: A Link Between Worlds: Towards a Conceptual Framework for Bridging Player and Learner Roles in Gamified Collaborative Learning Contexts
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Readers on

mendeley
53 Mendeley
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Chapter title
A Link Between Worlds: Towards a Conceptual Framework for Bridging Player and Learner Roles in Gamified Collaborative Learning Contexts
Chapter number 2
Book title
Advances in Social Computing and Digital Education
Published by
Springer International Publishing, January 2017
DOI 10.1007/978-3-319-52039-1_2
Book ISBNs
978-3-31-952038-4, 978-3-31-952039-1
Authors

Simone S. Borges, Riichiro Mizoguchi, Vinicius H. S. Durelli, Ig. I. Bittencourt, Seiji Isotani

Editors

Fernando Koch, Andrew Koster, Tiago Primo, Christian Guttmann

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 53 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Finland 1 2%
Brazil 1 2%
Unknown 51 96%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 15 28%
Student > Doctoral Student 6 11%
Professor > Associate Professor 5 9%
Lecturer 4 8%
Student > Bachelor 4 8%
Other 8 15%
Unknown 11 21%
Readers by discipline Count As %
Computer Science 26 49%
Business, Management and Accounting 4 8%
Social Sciences 3 6%
Mathematics 1 2%
Arts and Humanities 1 2%
Other 2 4%
Unknown 16 30%