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Mendeley readers
Chapter title |
Digital Game Design as a Complex Learning Activity for Developing the 4Cs Skills: Communication, Collaboration, Creativity and Critical Thinking
|
---|---|
Chapter number | 10 |
Book title |
Games and Learning Alliance
|
Published in |
Lecture notes in computer science, June 2016
|
DOI | 10.1007/978-3-319-40216-1_10 |
Book ISBNs |
978-3-31-940215-4, 978-3-31-940216-1
|
Authors |
Margarida Romero, Margarida Romero |
Editors |
Alessandro De Gloria, Remco Veltkamp |
Mendeley readers
The data shown below were compiled from readership statistics for 47 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Portugal | 1 | 2% |
Unknown | 46 | 98% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 8 | 17% |
Lecturer | 6 | 13% |
Researcher | 6 | 13% |
Student > Master | 4 | 9% |
Student > Doctoral Student | 3 | 6% |
Other | 8 | 17% |
Unknown | 12 | 26% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 10 | 21% |
Psychology | 6 | 13% |
Arts and Humanities | 4 | 9% |
Mathematics | 3 | 6% |
Design | 3 | 6% |
Other | 8 | 17% |
Unknown | 13 | 28% |