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X Demographics
Mendeley readers
Chapter title |
Accessibility of Virtual Reality for Persons with Disabilities
|
---|---|
Chapter number | 68 |
Book title |
Encyclopedia of Computer Graphics and Games
|
Published by |
Springer International Publishing, January 2016
|
DOI | 10.1007/978-3-319-08234-9_68-1 |
Book ISBNs |
978-3-31-908234-9
|
Authors |
John Quarles |
Editors |
Newton Lee |
X Demographics
The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 1 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 1 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 10 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 10 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 3 | 30% |
Student > Master | 2 | 20% |
Student > Doctoral Student | 2 | 20% |
Student > Ph. D. Student | 1 | 10% |
Unspecified | 1 | 10% |
Other | 0 | 0% |
Unknown | 1 | 10% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 5 | 50% |
Unspecified | 1 | 10% |
Social Sciences | 1 | 10% |
Medicine and Dentistry | 1 | 10% |
Engineering | 1 | 10% |
Other | 0 | 0% |
Unknown | 1 | 10% |