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The Philosophy of Computer Games

Overview of attention for book
Attention for Chapter 14: Fiction and Fictional Worlds in Videogames
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Citations

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Readers on

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7 Mendeley
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Chapter title
Fiction and Fictional Worlds in Videogames
Chapter number 14
Book title
The Philosophy of Computer Games
Published by
Springer Netherlands, May 2012
DOI 10.1007/978-94-007-4249-9_14
Book ISBNs
978-9-40-074248-2, 978-9-40-074249-9
Authors

Aaron Meskin, Jon Robson

Editors

John Richard Sageng, Hallvard Fossheim, Tarjei Mandt Larsen

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 7 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 7 100%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 1 14%
Student > Postgraduate 1 14%
Lecturer > Senior Lecturer 1 14%
Student > Master 1 14%
Unknown 3 43%
Readers by discipline Count As %
Social Sciences 2 29%
Linguistics 1 14%
Arts and Humanities 1 14%
Unknown 3 43%