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Mendeley readers
Chapter title |
Ethics and Practice in Virtual Worlds
|
---|---|
Chapter number | 10 |
Book title |
The Philosophy of Computer Games
|
Published by |
Springer Netherlands, May 2012
|
DOI | 10.1007/978-94-007-4249-9_10 |
Book ISBNs |
978-9-40-074248-2, 978-9-40-074249-9
|
Authors |
Ren Reynolds |
Editors |
John Richard Sageng, Hallvard Fossheim, Tarjei Mandt Larsen |
Mendeley readers
The data shown below were compiled from readership statistics for 9 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Japan | 1 | 11% |
United States | 1 | 11% |
Germany | 1 | 11% |
Canada | 1 | 11% |
Unknown | 5 | 56% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 3 | 33% |
Student > Bachelor | 2 | 22% |
Other | 1 | 11% |
Student > Doctoral Student | 1 | 11% |
Student > Master | 1 | 11% |
Other | 1 | 11% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 4 | 44% |
Social Sciences | 3 | 33% |
Linguistics | 1 | 11% |
Philosophy | 1 | 11% |