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Creativity and Technology in Mathematics Education

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Cover of 'Creativity and Technology in Mathematics Education'

Table of Contents

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    Book Overview
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    Chapter 1 Leveraging Mathematics Creativity by Using Technology: Questions, Issues, Solutions, and Innovative Paths
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    Chapter 2 Screencasting as a Tool to Capture Moments of Authentic Creativity
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    Chapter 3 The Create Excellence Framework’s Impact on Enhancing Creativity: Examining Elementary Teacher Candidate Mathematics Lesson Planning
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    Chapter 4 Impacting Mathematical and Technological Creativity with Dynamic Technology Scaffolding
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    Chapter 5 Three-Act Tasks: Creative Means of Engaging Authentic Mathematical Thinking Through Multimedia Storytelling
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    Chapter 6 Interactive Technology to Foster Creativity in Future Mathematics Teachers
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    Chapter 7 Creativity and the Design of Music-Mathematics Activities in a Virtual Simulation Learning Environment
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    Chapter 8 Preparing Teachers to Use Excelets: Developing Creative Modeling Experiences for Secondary Mathematics Students
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    Chapter 9 Creativity in Question and Answer Digital Spaces for Mathematics Education: A Case Study of the Water Triangle for Proportional Reasoning
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    Chapter 10 Nurturing Creativity in Future Mathematics Teachers Through Embracing Technology and Failure
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    Chapter 11 Harnessing Early Spatial Learning Using Technological and Traditional Tools at Home
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    Chapter 12 Video Game Play, Mathematics, Spatial Skills, and Creativity—A Study of the Impact on Teacher Candidates
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    Chapter 13 Prototype Problem Solving Activities Increasing Creative Learning Opportunities Using Computer Modeling and 3D Printing
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    Chapter 14 Can a Kite Be a Triangle? Aesthetics and Creative Discourse in an Interactive Geometric Environment
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    Chapter 15 Technology and the Development of Mathematical Creativity in Advanced School Mathematics
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    Chapter 16 “Integrating” Creativity and Technology Through Interpolation
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    Chapter 17 Ancient School Without Walls: Collective Creativity in the Mathematics Village
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    Chapter 18 APOS Theory: Use of Computer Programs to Foster Mental Constructions and Student’s Creativity
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    Chapter 19 The Nature of Knowledge and Creativity in a Technological Context in Music and Mathematics: Implications in Combining Vygotsky and Piaget’s Models
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    Chapter 20 Putting the Horses Before the Cart: Technology, Creativity, and Authorship Harnessed Three Abreast
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    Chapter 21 Virtual Learning Communities of Problem Solvers: A Potential for Developing Creativity in Mathematics?
Overall attention for this book and its chapters
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Mentioned by

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13 X users
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1 Wikipedia page

Citations

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Title
Creativity and Technology in Mathematics Education
Published by
Springer, May 2018
DOI 10.1007/978-3-319-72381-5
ISBNs
978-3-31-972381-5, 978-3-31-972379-2
Editors

Freiman, Viktor, Tassell, Janet Lynne

X Demographics

X Demographics

The data shown below were collected from the profiles of 13 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 32 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 32 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 3 9%
Lecturer 2 6%
Professor 1 3%
Unknown 26 81%
Readers by discipline Count As %
Arts and Humanities 2 6%
Mathematics 2 6%
Social Sciences 2 6%
Unknown 26 81%