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ICT Education

Overview of attention for book
Cover of 'ICT Education'

Table of Contents

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    Book Overview
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    Chapter 1 The iGeneration as Students: Exploring the Relative Access, Use of, and Perceptions of IT in Higher Education
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    Chapter 2 A New Generation of Students: Digital Media in Academic Contexts
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    Chapter 3 Students’ Learning Approaches: Are They Changing?
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    Chapter 4 The Effect of Using YouTube in the Classroom for Student Engagement of the Net Generation on an Information Systems Course
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    Chapter 5 Mobile and Game Usage, Gender and Attitude Towards Computing Degrees
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    Chapter 6 Questioning the Value of Vodcasts in a Distance Learning Theoretical Computer Science Course
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    Chapter 7 Regex Parser II: Teaching Regular Expression Fundamentals via Educational Gaming
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    Chapter 8 Keeping ICT in Education Community Engagement Relevant: Infinite Possibilities?
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    Chapter 9 Augmenting a Data Warehousing Curriculum with Emerging Big Data Technologies
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    Chapter 10 Information Systems as Creative Products: What Are Industry’s Expectations?
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    Chapter 11 A Critical Systems Perspective on Project-Based Learning: Guidelines for Using Industry Data for BI Student Projects
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    Chapter 12 A Survey of Data Scientists in South Africa
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    Chapter 13 Industry versus Post-graduate Studies: CS and IS Alumni Perceptions
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    Chapter 14 Problem Solving as a Predictor of Programming Performance
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    Chapter 15 Pre-entry Attributes Thought to Influence the Performance of Students in Computer Programming
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    Chapter 16 Programming: A Wicked Subject?
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    Chapter 17 Testing Test-Driven Development
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    Chapter 18 Factors Influencing Poor Performance in Systems Analysis and Design: Student Reflections
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    Chapter 19 Cheap Latex, High-End Thrills: A Fantasy Exercise in Search and Seizure
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    Chapter 20 The Infinity Approach: A Case Study
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    Chapter 21 Mapping a Design Science Research Cycle to the Postgraduate Research Report
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    Chapter 22 A Topic-Level Comparison of the ACM/IEEE CS Curriculum Volumes
Attention for Chapter 7: Regex Parser II: Teaching Regular Expression Fundamentals via Educational Gaming
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8 Mendeley
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Chapter title
Regex Parser II: Teaching Regular Expression Fundamentals via Educational Gaming
Chapter number 7
Book title
ICT Education
Published by
Springer, Cham, July 2017
DOI 10.1007/978-3-319-69670-6_7
Book ISBNs
978-3-31-969669-0, 978-3-31-969670-6
Authors

Ariel Rosenfeld, Abejide Ade-Ibijola, Sigrid Ewert, Rosenfeld, Ariel, Ade-Ibijola, Abejide, Ewert, Sigrid

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 8 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 8 100%

Demographic breakdown

Readers by professional status Count As %
Librarian 2 25%
Professor 1 13%
Student > Ph. D. Student 1 13%
Student > Master 1 13%
Unknown 3 38%
Readers by discipline Count As %
Computer Science 5 63%
Unknown 3 38%