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Mendeley readers
Chapter title |
Introducing the Tripartite Digitization Model for Engaging with the Intangible Cultural Heritage of the City
|
---|---|
Chapter number | 35 |
Book title |
Interactivity, Game Creation, Design, Learning, and Innovation
|
Published by |
Springer, Cham, March 2017
|
DOI | 10.1007/978-3-319-55834-9_35 |
Book ISBNs |
978-3-31-955833-2, 978-3-31-955834-9
|
Authors |
Matthias Rehm, Kasper Rodil |
Mendeley readers
The data shown below were compiled from readership statistics for 7 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 7 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Professor | 3 | 43% |
Unspecified | 1 | 14% |
Professor > Associate Professor | 1 | 14% |
Student > Bachelor | 1 | 14% |
Unknown | 1 | 14% |
Readers by discipline | Count | As % |
---|---|---|
Arts and Humanities | 3 | 43% |
Unspecified | 1 | 14% |
Social Sciences | 1 | 14% |
Design | 1 | 14% |
Unknown | 1 | 14% |