↓ Skip to main content

Interdisciplinary Perspectives on Virtual Place-Based Learning

Overview of attention for book
Attention for Chapter 9: Computational Thinking and the Role-Playing Classroom: A Case for Game-Based Learning in an Interdisciplinary Context
Altmetric Badge

Citations

dimensions_citation
6 Dimensions

Readers on

mendeley
14 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
Computational Thinking and the Role-Playing Classroom: A Case for Game-Based Learning in an Interdisciplinary Context
Chapter number 9
Book title
Interdisciplinary Perspectives on Virtual Place-Based Learning
Published by
Palgrave Pivot, Cham, December 2019
DOI 10.1007/978-3-030-32471-1_9
Book ISBNs
978-3-03-032470-4, 978-3-03-032471-1
Authors

Reneta D. Lansiquot, Tamrah D. Cunningham, Candido Cabo, Lansiquot, Reneta D., Cunningham, Tamrah D., Cabo, Candido

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 14 100%

Demographic breakdown

Readers by professional status Count As %
Lecturer 3 21%
Student > Ph. D. Student 1 7%
Researcher 1 7%
Student > Doctoral Student 1 7%
Unknown 8 57%
Readers by discipline Count As %
Social Sciences 2 14%
Computer Science 1 7%
Arts and Humanities 1 7%
Unknown 10 71%