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Intersections in Simulation and Gaming: Disruption and Balance

Overview of attention for book
Attention for Chapter 5: Disrupting the Familiar: Applying Educational Theories to Simulation-Based Learning and Assessment Design
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Chapter title
Disrupting the Familiar: Applying Educational Theories to Simulation-Based Learning and Assessment Design
Chapter number 5
Book title
Intersections in Simulation and Gaming: Disruption and Balance
Published by
Springer, Singapore, September 2019
DOI 10.1007/978-981-32-9582-7_5
Book ISBNs
978-9-81-329581-0, 978-9-81-329582-7
Authors

Irwyn Shepherd, Elyssebeth Leigh, Amanda Davies, Shepherd, Irwyn, Leigh, Elyssebeth, Davies, Amanda

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 6 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 6 100%

Demographic breakdown

Readers by professional status Count As %
Researcher 3 50%
Other 2 33%
Unspecified 1 17%
Readers by discipline Count As %
Unspecified 1 17%
Business, Management and Accounting 1 17%
Psychology 1 17%
Social Sciences 1 17%
Medicine and Dentistry 1 17%
Other 0 0%
Unknown 1 17%