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Mendeley readers
Chapter title |
A Gamified Solution to Brief Interventions for Nightlife Well-Being
|
---|---|
Chapter number | 20 |
Book title |
Persuasive Technology
|
Published in |
Lecture notes in computer science, March 2016
|
DOI | 10.1007/978-3-319-31510-2_20 |
Book ISBNs |
978-3-31-931509-6, 978-3-31-931510-2
|
Authors |
L. Gamberini, A. Spagnolli, M. Nucci, G. DeGiuli, C. Villa, V. Monarca, A. Privitera, L. Zamboni, S. Leclerq |
Editors |
Alexander Meschtscherjakov, Boris De Ruyter, Verena Fuchsberger, Martin Murer, Manfred Tscheligi |
Mendeley readers
The data shown below were compiled from readership statistics for 22 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Finland | 1 | 5% |
Unknown | 21 | 95% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 4 | 18% |
Student > Bachelor | 4 | 18% |
Student > Ph. D. Student | 3 | 14% |
Researcher | 2 | 9% |
Lecturer | 1 | 5% |
Other | 2 | 9% |
Unknown | 6 | 27% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 7 | 32% |
Medicine and Dentistry | 2 | 9% |
Economics, Econometrics and Finance | 1 | 5% |
Mathematics | 1 | 5% |
Sports and Recreations | 1 | 5% |
Other | 1 | 5% |
Unknown | 9 | 41% |