You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Mendeley readers
Chapter title |
Relation Between Game Genres and Competences for In-Game Certification
|
---|---|
Chapter number | 6 |
Book title |
Serious Games, Interaction, and Simulation
|
Published by |
Springer International Publishing, January 2016
|
DOI | 10.1007/978-3-319-29060-7_6 |
Book ISBNs |
978-3-31-929059-1, 978-3-31-929060-7
|
Authors |
Ricardo Baptista, António Coelho, Carlos Vaz de Carvalho |
Editors |
Carlos Vaz de Carvalho, Paula Escudeiro, António Coelho |
Mendeley readers
The data shown below were compiled from readership statistics for 34 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 1 | 3% |
Unknown | 33 | 97% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 6 | 18% |
Student > Master | 5 | 15% |
Student > Bachelor | 5 | 15% |
Professor > Associate Professor | 2 | 6% |
Lecturer | 2 | 6% |
Other | 4 | 12% |
Unknown | 10 | 29% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 12 | 35% |
Engineering | 5 | 15% |
Design | 2 | 6% |
Social Sciences | 1 | 3% |
Arts and Humanities | 1 | 3% |
Other | 2 | 6% |
Unknown | 11 | 32% |