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Game User Experience Evaluation

Overview of attention for book
Attention for Chapter 5: Understanding Presence, Involvement, and Flow in Digital Games
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1 X user
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1 Facebook page

Citations

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34 Dimensions

Readers on

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27 Mendeley
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Chapter title
Understanding Presence, Involvement, and Flow in Digital Games
Chapter number 5
Book title
Game User Experience Evaluation
Published by
Springer International Publishing, June 2015
DOI 10.1007/978-3-319-15985-0_5
Book ISBNs
978-3-31-915984-3, 978-3-31-915985-0
Authors

Jari Takatalo, Jukka Häkkinen, Göte Nyman

Editors

Regina Bernhaupt

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 27 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Australia 1 4%
Unknown 26 96%

Demographic breakdown

Readers by professional status Count As %
Student > Master 6 22%
Student > Ph. D. Student 3 11%
Student > Bachelor 2 7%
Professor > Associate Professor 2 7%
Researcher 2 7%
Other 6 22%
Unknown 6 22%
Readers by discipline Count As %
Computer Science 13 48%
Social Sciences 3 11%
Design 2 7%
Immunology and Microbiology 1 4%
Physics and Astronomy 1 4%
Other 1 4%
Unknown 6 22%