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Game User Experience Evaluation

Overview of attention for book
Attention for Chapter 2: Video Game Development and User Experience
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Citations

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34 Dimensions

Readers on

mendeley
102 Mendeley
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Chapter title
Video Game Development and User Experience
Chapter number 2
Book title
Game User Experience Evaluation
Published by
Springer International Publishing, June 2015
DOI 10.1007/978-3-319-15985-0_2
Book ISBNs
978-3-31-915984-3, 978-3-31-915985-0
Authors

Graham McAllister, Gareth R. White

Editors

Regina Bernhaupt

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 102 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Brazil 2 2%
Portugal 1 <1%
Australia 1 <1%
United Kingdom 1 <1%
Mexico 1 <1%
United States 1 <1%
Unknown 95 93%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 20 20%
Student > Master 19 19%
Student > Bachelor 9 9%
Researcher 8 8%
Student > Doctoral Student 4 4%
Other 15 15%
Unknown 27 26%
Readers by discipline Count As %
Computer Science 35 34%
Social Sciences 8 8%
Design 7 7%
Psychology 3 3%
Business, Management and Accounting 3 3%
Other 12 12%
Unknown 34 33%