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X Demographics
Mendeley readers
Title |
Game User Experience Evaluation
|
---|---|
Published by |
Springer International Publishing, January 2015
|
DOI | 10.1007/978-3-319-15985-0 |
ISBNs |
978-3-31-915984-3, 978-3-31-915985-0
|
Editors |
Regina Bernhaupt |
X Demographics
The data shown below were collected from the profiles of 9 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 3 | 33% |
Canada | 1 | 11% |
Sweden | 1 | 11% |
Spain | 1 | 11% |
Denmark | 1 | 11% |
Unknown | 2 | 22% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 8 | 89% |
Scientists | 1 | 11% |
Mendeley readers
The data shown below were compiled from readership statistics for 64 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Spain | 1 | 2% |
Unknown | 63 | 98% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 9 | 14% |
Student > Bachelor | 5 | 8% |
Student > Ph. D. Student | 5 | 8% |
Student > Doctoral Student | 3 | 5% |
Researcher | 3 | 5% |
Other | 6 | 9% |
Unknown | 33 | 52% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 12 | 19% |
Design | 8 | 13% |
Arts and Humanities | 3 | 5% |
Psychology | 3 | 5% |
Social Sciences | 2 | 3% |
Other | 4 | 6% |
Unknown | 32 | 50% |