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Mendeley readers
Chapter title |
Video Games for Learning Projective Geometry: Analysis of Virtual Spaces Through the Disciplines of Representation
|
---|---|
Chapter number | 9 |
Book title |
Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage
|
Published by |
Springer, Cham, July 2018
|
DOI | 10.1007/978-3-030-12240-9_9 |
Book ISBNs |
978-3-03-012239-3, 978-3-03-012240-9
|
Authors |
Ramona Feriozzi, Alessandro Olivieri, Feriozzi, Ramona, Olivieri, Alessandro |
Mendeley readers
The data shown below were compiled from readership statistics for 3 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 3 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Unspecified | 1 | 33% |
Student > Doctoral Student | 1 | 33% |
Unknown | 1 | 33% |
Readers by discipline | Count | As % |
---|---|---|
Unspecified | 1 | 33% |
Environmental Science | 1 | 33% |
Unknown | 1 | 33% |