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Evaluating User Experience in Games

Overview of attention for book
Attention for Chapter 3: Presence, Involvement, and Flow in Digital Games
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Citations

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Readers on

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137 Mendeley
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Chapter title
Presence, Involvement, and Flow in Digital Games
Chapter number 3
Book title
Evaluating User Experience in Games
Published by
Springer, London, January 2010
DOI 10.1007/978-1-84882-963-3_3
Book ISBNs
978-1-84882-962-6, 978-1-84882-963-3
Authors

Jari Takatalo, Jukka Häkkinen, Jyrki Kaistinen, Göte Nyman, Takatalo, Jari, Häkkinen, Jukka, Kaistinen, Jyrki, Nyman, Göte

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 137 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United Kingdom 3 2%
Australia 2 1%
Brazil 2 1%
France 1 <1%
Germany 1 <1%
Cyprus 1 <1%
Netherlands 1 <1%
Unknown 126 92%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 36 26%
Student > Master 20 15%
Researcher 16 12%
Student > Bachelor 12 9%
Professor 6 4%
Other 26 19%
Unknown 21 15%
Readers by discipline Count As %
Computer Science 58 42%
Psychology 15 11%
Design 12 9%
Social Sciences 11 8%
Arts and Humanities 4 3%
Other 9 7%
Unknown 28 20%