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Mendeley readers
Chapter title |
Presence, Involvement, and Flow in Digital Games
|
---|---|
Chapter number | 3 |
Book title |
Evaluating User Experience in Games
|
Published by |
Springer, London, January 2010
|
DOI | 10.1007/978-1-84882-963-3_3 |
Book ISBNs |
978-1-84882-962-6, 978-1-84882-963-3
|
Authors |
Jari Takatalo, Jukka Häkkinen, Jyrki Kaistinen, Göte Nyman, Takatalo, Jari, Häkkinen, Jukka, Kaistinen, Jyrki, Nyman, Göte |
Mendeley readers
The data shown below were compiled from readership statistics for 137 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United Kingdom | 3 | 2% |
Australia | 2 | 1% |
Brazil | 2 | 1% |
France | 1 | <1% |
Germany | 1 | <1% |
Cyprus | 1 | <1% |
Netherlands | 1 | <1% |
Unknown | 126 | 92% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 36 | 26% |
Student > Master | 20 | 15% |
Researcher | 16 | 12% |
Student > Bachelor | 12 | 9% |
Professor | 6 | 4% |
Other | 26 | 19% |
Unknown | 21 | 15% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 58 | 42% |
Psychology | 15 | 11% |
Design | 12 | 9% |
Social Sciences | 11 | 8% |
Arts and Humanities | 4 | 3% |
Other | 9 | 7% |
Unknown | 28 | 20% |