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Mendeley readers
Chapter title |
Engaging Kids with the Concept of Sustainability Using a Commercial Video Game – A Case Study
|
---|---|
Chapter number | 1 |
Book title |
Transactions on Edutainment III
|
Published by |
Springer, Berlin, Heidelberg, January 2009
|
DOI | 10.1007/978-3-642-11245-4_1 |
Book ISBNs |
978-3-64-211244-7, 978-3-64-211245-4
|
Authors |
Panagiotis Tragazikis, Michael Meimaris |
Mendeley readers
The data shown below were compiled from readership statistics for 29 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 29 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 7 | 24% |
Lecturer | 5 | 17% |
Student > Postgraduate | 3 | 10% |
Student > Bachelor | 2 | 7% |
Professor | 2 | 7% |
Other | 6 | 21% |
Unknown | 4 | 14% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 7 | 24% |
Computer Science | 6 | 21% |
Arts and Humanities | 3 | 10% |
Agricultural and Biological Sciences | 3 | 10% |
Psychology | 3 | 10% |
Other | 2 | 7% |
Unknown | 5 | 17% |