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Evaluating User Experience in Games

Overview of attention for book
Attention for Chapter 3: Presence, Involvement, and Flow in Digital Games
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Citations

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Readers on

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139 Mendeley
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Chapter title
Presence, Involvement, and Flow in Digital Games
Chapter number 3
Book title
Evaluating User Experience in Games
Published by
Springer, London, January 2010
DOI 10.1007/978-1-84882-963-3_3
Book ISBNs
978-1-84882-962-6, 978-1-84882-963-3
Authors

Jari Takatalo, Jukka Häkkinen, Jyrki Kaistinen, Göte Nyman, Takatalo, Jari, Häkkinen, Jukka, Kaistinen, Jyrki, Nyman, Göte

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 139 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United Kingdom 3 2%
Australia 2 1%
Brazil 2 1%
France 1 <1%
Germany 1 <1%
Cyprus 1 <1%
Netherlands 1 <1%
Unknown 128 92%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 36 26%
Student > Master 20 14%
Researcher 16 12%
Student > Bachelor 12 9%
Professor 6 4%
Other 27 19%
Unknown 22 16%
Readers by discipline Count As %
Computer Science 58 42%
Psychology 15 11%
Design 12 9%
Social Sciences 11 8%
Arts and Humanities 4 3%
Other 10 7%
Unknown 29 21%