You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Mendeley readers
Chapter title |
Towards Generalised Accessibility of Computer Games
|
---|---|
Chapter number | 55 |
Book title |
Technologies for E-Learning and Digital Entertainment
|
Published by |
Springer, Berlin, Heidelberg, June 2008
|
DOI | 10.1007/978-3-540-69736-7_55 |
Book ISBNs |
978-3-54-069734-3, 978-3-54-069736-7
|
Authors |
Dominique Archambault, Thomas Gaudy, Klaus Miesenberger, Stéphane Natkin, Rolland Ossmann, Archambault, Dominique, Gaudy, Thomas, Miesenberger, Klaus, Natkin, Stéphane, Ossmann, Rolland |
Mendeley readers
The data shown below were compiled from readership statistics for 35 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Spain | 2 | 6% |
United States | 2 | 6% |
United Kingdom | 1 | 3% |
France | 1 | 3% |
Unknown | 29 | 83% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 9 | 26% |
Student > Bachelor | 5 | 14% |
Researcher | 4 | 11% |
Student > Master | 4 | 11% |
Student > Postgraduate | 3 | 9% |
Other | 8 | 23% |
Unknown | 2 | 6% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 20 | 57% |
Social Sciences | 3 | 9% |
Psychology | 3 | 9% |
Design | 2 | 6% |
Business, Management and Accounting | 1 | 3% |
Other | 2 | 6% |
Unknown | 4 | 11% |