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Mendeley readers
Chapter title |
Creating an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit
|
---|---|
Chapter number | 58 |
Book title |
Interactive Technologies and Sociotechnical Systems
|
Published by |
Springer, Berlin, Heidelberg, October 2006
|
DOI | 10.1007/11890881_58 |
Book ISBNs |
978-3-54-046304-7, 978-3-54-046305-4
|
Authors |
Craig Gibbons, Theodor G. Wyeld, Brett Leavy, James Hills, Gibbons, Craig, Wyeld, Theodor G., Leavy, Brett, Hills, James |
Mendeley readers
The data shown below were compiled from readership statistics for 26 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Turkey | 1 | 4% |
Unknown | 25 | 96% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 5 | 19% |
Researcher | 4 | 15% |
Student > Master | 4 | 15% |
Student > Bachelor | 3 | 12% |
Student > Doctoral Student | 2 | 8% |
Other | 5 | 19% |
Unknown | 3 | 12% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 8 | 31% |
Social Sciences | 4 | 15% |
Arts and Humanities | 3 | 12% |
Design | 2 | 8% |
Environmental Science | 1 | 4% |
Other | 4 | 15% |
Unknown | 4 | 15% |