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Mendeley readers
Chapter title |
The Future of Serious Games and Immersive Technologies and Their Impact on Society
|
---|---|
Chapter number | 1 |
Book title |
Trends and Applications of Serious Gaming and Social Media
|
Published by |
Springer, Singapore, January 2014
|
DOI | 10.1007/978-981-4560-26-9_1 |
Book ISBNs |
978-9-81-456025-2, 978-9-81-456026-9
|
Authors |
David Wortley, Wortley, David |
Mendeley readers
The data shown below were compiled from readership statistics for 20 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 20 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Professor > Associate Professor | 3 | 15% |
Lecturer | 2 | 10% |
Unspecified | 2 | 10% |
Student > Bachelor | 2 | 10% |
Researcher | 2 | 10% |
Other | 5 | 25% |
Unknown | 4 | 20% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 6 | 30% |
Unspecified | 2 | 10% |
Engineering | 2 | 10% |
Business, Management and Accounting | 1 | 5% |
Social Sciences | 1 | 5% |
Other | 3 | 15% |
Unknown | 5 | 25% |