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Computers and Exploratory Learning

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Cover of 'Computers and Exploratory Learning'

Table of Contents

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    Book Overview
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    Chapter 1 Computers and Exploratory Learning: Setting the Scene
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    Chapter 2 Thematic Chapter: Epistemology and Systems Design
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    Chapter 3 New Paradigms for Computing, New Paradigms for Thinking
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    Chapter 4 From Local to Global: Programming and the Unfolding of Local Models in the Exploratory Learning of Mathematics and Science
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    Chapter 5 East orWest—GEOMLAND is Best, or Does the Answer Depend on the Angle?
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    Chapter 6 Computational Media to Support the Learning and Use of Functions
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    Chapter 7 Knowledge Representation in a Learning Environment for Euclidean Geometry
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    Chapter 8 Microworlds as Representations
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    Chapter 9 Visualizing Formal and Structural Relationships with Spreadsheets
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    Chapter 10 Creating Software Applications for Children: Some Thoughts About Design
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    Chapter 11 Thematic Chapter: Exploratory Software, Exploratory Cultures?
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    Chapter 12 The Medium and the Curriculum: Reflections on Transparent Tools and Tacit Mathematics
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    Chapter 13 What About a Learning Environment Where Euclidean Concepts are Manipulated with a Mouse?
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    Chapter 14 Four Steps to the Right
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    Chapter 15 Learning Dynamic Geometry: Implementing Rotations
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    Chapter 16 Sketching a Multidisciplinary Microworld: A Collaborative Exploration in Boxer
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    Chapter 17 Design of Computer-Based Cognitive Tools
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    Chapter 18 The Spreadsheet as a Tool for Mathematical Modeling: A Case Study
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    Chapter 19 The Many Faces of a Computational Medium: Teaching the Mathematics of Motion
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    Chapter 20 Thematic Chapter: Computers as Commodities
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    Chapter 21 Exploring the Sketch Metaphor for Presenting Mathematics Using Boxer
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    Chapter 22 Programming as a Means of Expressing and Exploring Ideas: Three Case Studies Situated in a Directive Educational System
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    Chapter 23 Do Users Inhabit Or Build Their Boxer Environment?
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    Chapter 24 Designing, Exploring and Interacting: Novice Activities in the Boxer Computational Medium
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    Chapter 25 Learning Opportunities Provided by Domain-Oriented Design Environments
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Citations

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Title
Computers and Exploratory Learning
Published by
Springer Berlin Heidelberg, December 2012
DOI 10.1007/978-3-642-57799-4
ISBNs
978-3-64-263359-1, 978-3-64-257799-4
Editors

diSessa, Andrea A., Hoyles, Celia, Noss, Richard, Edwards, Laurie D.

X Demographics

X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 17 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Canada 1 6%
Unknown 16 94%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 3 18%
Researcher 3 18%
Student > Bachelor 3 18%
Lecturer 2 12%
Other 1 6%
Other 3 18%
Unknown 2 12%
Readers by discipline Count As %
Computer Science 5 29%
Social Sciences 5 29%
Arts and Humanities 1 6%
Psychology 1 6%
Business, Management and Accounting 1 6%
Other 2 12%
Unknown 2 12%