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Mendeley readers
Chapter title |
Move, Interact, Learn, Eat – A Toolbox for Educational Location-Based Games
|
---|---|
Chapter number | 53 |
Book title |
Advances in Computer Entertainment Technology
|
Published by |
Springer, Cham, December 2017
|
DOI | 10.1007/978-3-319-76270-8_53 |
Book ISBNs |
978-3-31-976269-2, 978-3-31-976270-8
|
Authors |
Leif Oppermann, Steffen Schaal, Manuela Eisenhardt, Constantin Brosda, Heike Müller, Silke Bartsch |
Mendeley readers
The data shown below were compiled from readership statistics for 26 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 26 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 5 | 19% |
Student > Bachelor | 3 | 12% |
Researcher | 3 | 12% |
Student > Doctoral Student | 2 | 8% |
Lecturer | 2 | 8% |
Other | 5 | 19% |
Unknown | 6 | 23% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 4 | 15% |
Social Sciences | 3 | 12% |
Linguistics | 2 | 8% |
Arts and Humanities | 2 | 8% |
Engineering | 2 | 8% |
Other | 4 | 15% |
Unknown | 9 | 35% |