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Mendeley readers
Chapter title |
Creating Room-Scale Interactive Mixed-Reality Worlds Using Off-the-Shelf Technologies
|
---|---|
Chapter number | 1 |
Book title |
Advances in Computer Entertainment Technology
|
Published by |
Springer, Cham, December 2017
|
DOI | 10.1007/978-3-319-76270-8_1 |
Book ISBNs |
978-3-31-976269-2, 978-3-31-976270-8
|
Authors |
Vlasios Kasapakis, Damianos Gavalas, Elena Dzardanova |
Mendeley readers
The data shown below were compiled from readership statistics for 5 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 5 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Professor > Associate Professor | 2 | 40% |
Researcher | 1 | 20% |
Student > Master | 1 | 20% |
Unknown | 1 | 20% |
Readers by discipline | Count | As % |
---|---|---|
Philosophy | 1 | 20% |
Business, Management and Accounting | 1 | 20% |
Computer Science | 1 | 20% |
Engineering | 1 | 20% |
Unknown | 1 | 20% |