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Affective Computing and Intelligent Interaction

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Cover of 'Affective Computing and Intelligent Interaction'

Table of Contents

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    Book Overview
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    Chapter 1 To Our Emotions, with Love: How Affective Should Affective Computing Be?
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    Chapter 2 Affect, Learning, and Delight
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    Chapter 3 Measuring Affect in the Wild
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    Chapter 4 Affective Modeling from Multichannel Physiology: Analysis of Day Differences
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    Chapter 5 The Dynamics between Student Affect and Behavior Occurring Outside of Educational Software
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    Chapter 6 ikannotate – A Tool for Labelling, Transcription, and Annotation of Emotionally Coloured Speech
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    Chapter 7 Being Happy, Healthy and Whole Watching Movies That Affect Our Emotions
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    Chapter 8 Investigating the Prosody and Voice Quality of Social Signals in Scenario Meetings
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    Chapter 9 Fast-FACS: A Computer-Assisted System to Increase Speed and Reliability of Manual FACS Coding
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    Chapter 10 A Computer Model of the Interpersonal Effect of Emotion Displayed in a Social Dilemma
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    Chapter 11 Agents with Emotional Intelligence for Storytelling
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    Chapter 12 “That’s Aggravating, Very Aggravating”: Is It Possible to Classify Behaviors in Couple Interactions Using Automatically Derived Lexical Features?
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    Chapter 13 Predicting Facial Indicators of Confusion with Hidden Markov Models
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    Chapter 14 Recording Affect in the Field: Towards Methods and Metrics for Improving Ground Truth Labels
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    Chapter 15 Using Individual Light Rigs to Control the Perception of a Virtual Character’s Personality
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    Chapter 16 Call Center Stress Recognition with Person-Specific Models
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    Chapter 17 Are You Friendly or Just Polite? – Analysis of Smiles in Spontaneous Face-to-Face Interactions
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    Chapter 18 Multiple Instance Learning for Classification of Human Behavior Observations
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    Chapter 19 Form as a Cue in the Automatic Recognition of Non-acted Affective Body Expressions
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    Chapter 20 Design of a Virtual Reality Based Adaptive Response Technology for Children with Autism Spectrum Disorder
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    Chapter 21 Exploring the Relationship between Novice Programmer Confusion and Achievement
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    Chapter 22 Semi-Coupled Hidden Markov Model with State-Based Alignment Strategy for Audio-Visual Emotion Recognition
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    Chapter 23 Associating Textual Features with Visual Ones to Improve Affective Image Classification
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    Chapter 24 Affective Computing and Intelligent Interaction
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    Chapter 25 Evaluating the Communication of Emotion via Expressive Gesture Copying Behaviour in an Embodied Humanoid Agent
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    Chapter 26 Multi-score Learning for Affect Recognition: The Case of Body Postures
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    Chapter 27 Multi-modal Affect Induction for Affective Brain-Computer Interfaces
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    Chapter 28 Toward a Computational Framework of Suspense and Dramatic Arc
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    Chapter 29 A Generic Emotional Contagion Computational Model
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    Chapter 30 Generic Physiological Features as Predictors of Player Experience
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    Chapter 31 Affective Computing and Intelligent Interaction
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    Chapter 32 Modeling Learner Affect with Theoretically Grounded Dynamic Bayesian Networks
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    Chapter 33 Evaluations of Piezo Actuated Haptic Stimulations
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    Chapter 34 The Relationship between Carelessness and Affect in a Cognitive Tutor
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    Chapter 35 EmotionML – An Upcoming Standard for Representing Emotions and Related States
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    Chapter 36 Emotion-Based Intrinsic Motivation for Reinforcement Learning Agents
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    Chapter 37 The Good, the Bad and the Neutral: Affective Profile in Dialog System-User Communication
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    Chapter 38 Effect of Affective Profile on Communication Patterns and Affective Expressions in Interactions with a Dialog System
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    Chapter 39 Persuasive Language and Virality in Social Networks
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    Chapter 40 A Multimodal Database for Mimicry Analysis
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    Chapter 41 Mood Recognition Based on Upper Body Posture and Movement Features
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    Chapter 42 Emotional Aware Clustering on Micro-blogging Sources
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    Chapter 43 A Phonetic Analysis of Natural Laughter, for Use in Automatic Laughter Processing Systems
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    Chapter 44 The Impact of Music on Affect during Anger Inducing Drives
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    Chapter 45 Unsupervised Temporal Segmentation of Talking Faces Using Visual Cues to Improve Emotion Recognition
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    Chapter 46 The Affective Experience of Handling Digital Fabrics: Tactile and Visual Cross-Modal Effects
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    Chapter 47 Ranking vs. Preference: A Comparative Study of Self-reporting
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    Chapter 48 Towards a Generic Framework for Automatic Measurements of Web Usability Using Affective Computing Techniques
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    Chapter 49 Simulating Affective Behaviours : An Approach Based on the COR Theory
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    Chapter 50 Affective Computing and Intelligent Interaction
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    Chapter 51 When Do We Smile? Analysis and Modeling of the Nonverbal Context of Listener Smiles in Conversation
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    Chapter 52 Emotional Cognitive Architectures
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    Chapter 53 Kalman Filter-Based Facial Emotional Expression Recognition
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    Chapter 54 SARA: Social Affective Relational Agent: A Study on the Role of Empathy in Artificial Social Agents
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    Chapter 55 Learning General Preference Models from Physiological Responses in Video Games: How Complex Is It?
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    Chapter 56 Towards Real-Time Affect Detection Based on Sample Entropy Analysis of Expressive Gesture
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    Chapter 57 Predicting Learner Engagement during Well-Defined and Ill-Defined Computer-Based Intercultural Interactions
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    Chapter 58 Context-Independent Facial Action Unit Recognition Using Shape and Gabor Phase Information
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    Chapter 59 Conveying Emotion with Moving Images: Relationship between Movement and Emotion
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    Chapter 60 Hybrid Fusion Approach for Detecting Affects from Multichannel Physiology
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    Chapter 61 Investigating the Suitability of Social Robots for the Wellbeing of the Elderly
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    Chapter 62 The Effects of Emotionally Worded Synthesized Speech on the Ratings of Emotions and Voice Quality
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    Chapter 63 Evaluating a Cognitive-Based Affective Student Model
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    Chapter 64 Audio Visual Emotion Recognition Based on Triple-Stream Dynamic Bayesian Network Models
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    Chapter 65 Erratum: Ranking vs. Preference: A Comparative Study of Self-reporting
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    Chapter 66 Erratum: Multi-score Learning for Affect Recognition: The Case of Body Postures
Overall attention for this book and its chapters
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Title
Affective Computing and Intelligent Interaction
Published by
Springer Science & Business Media, September 2011
DOI 10.1007/978-3-642-24600-5
ISBNs
978-3-64-224599-2, 978-3-64-224600-5
Editors

D´Mello, Sidney, Graesser, Arthur, Schuller, Bjoern, Martin, Jean-Claude

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The data shown below were collected from the profiles of 3 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 2 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 2 100%

Demographic breakdown

Readers by professional status Count As %
Student > Doctoral Student 1 50%
Unspecified 1 50%
Readers by discipline Count As %
Unspecified 1 50%
Computer Science 1 50%