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Recent Advances in Information Systems and Technologies

Overview of attention for book
Cover of 'Recent Advances in Information Systems and Technologies'

Table of Contents

  1. Altmetric Badge
    Book Overview
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    Chapter 1 Immersive Journalism Through Mobile Devices: How Virtual Reality Apps Are Changing News Consumption
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    Chapter 2 Crowdfunding: A Possible Complementary Funding Model for European Public Service Broadcasting
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    Chapter 3 Consumption of Audiovisual Media Among High School Students of Ecuador
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    Chapter 4 Advertising in the Prime Time of the Ecuadorian Television
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    Chapter 5 Proximity Communication Models: Governance and Funding of German, Belgian and Spanish Public Regional Media
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    Chapter 6 Comparative Study of Web Pages as a Second Screen Information: Review of Cases of the Main National Television Channels of Member Countries of the Andean Community
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    Chapter 7 New Technologies and New Experts
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    Chapter 8 Instant Messaging Networks as a New Channel to Spread the News: Use of WhatsApp and Telegram in the Spanish Online Media of Proximity
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    Chapter 9 Transparency and New Technologies: Accountability of Public Television Broadcasters in the Andean Countries
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    Chapter 10 Diversity and Accessibility Measures to Contents in the European Broadcasting Union’s Public Service Broadcasters
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    Chapter 11 A Review of Mobile Journalism in Spain
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    Chapter 12 Uses and Trends of Social Networks by Public Service Media in Europe
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    Chapter 13 Television and Social Networks: An Analysis of the Influence of Live-Tweeting in the Social Audiences
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    Chapter 14 Independence: The Cornerstone of Public Service Media Governance
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    Chapter 15 Youtube for Dialogic Relationship Building? Analysis of Content Management and Level of Participation of Spanish Best Reputed Companies Youtube Channels
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    Chapter 16 Social Media Communication as a Corporate Positioning Strategy: The Galician Winemaking Sector in Spain
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    Chapter 17 Higher Education and Facebook: Faculties Versus Academic Libraries. A Case Study
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    Chapter 18 Realistic Boccia Game Simulator Adapted for People with Disabilities or Motor Disorders: Architecture and Preliminary Usability Study
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    Chapter 19 Toward an Approach to Improve Business Process Models Reuse Based on LinkedIn Social Network
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    Chapter 20 Are You a Compatible User?
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    Chapter 21 Designing and Managing a Real-Time Collaborative Learning Paths by a Multi-agents Platform
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    Chapter 22 Determinants of Facebook Adoption and Use Within the Workspace in Catholic University of Central Africa
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    Chapter 23 Definition of Information Systems Security Policies
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    Chapter 24 Simulated Environments in Architecture Education. Improving the Student Motivation
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    Chapter 25 Next Generation Access Networks: Infrastructure Sharing
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    Chapter 26 Reaching Consensus on the Adoption of Discount and Outlet E-Commerce Platforms Through a Delphi Study
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    Chapter 27 An Initial Proposal for a Web 2.0 Information System that Supports a 360º Customer Loyalty Assurance Process in Private Healthcare Organizations
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    Chapter 28 Experiencing the Impact of Facebook on Work Relations
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    Chapter 29 Gamification in the Workplace: A Systematic Literature Review
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    Chapter 30 Using Online Recruitment: Implicit Theories and Candidates’ Profile
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    Chapter 31 An Ontology for Mapping Cerebral Death
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    Chapter 32 A Case Base View of Heart Failure Predisposition Risk
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    Chapter 33 Comparing Comorbidity Adjustment Scores for Predicting in-Hospital Mortality Using Administrative Data
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    Chapter 34 Urban Gamification in Architecture Education
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    Chapter 35 A Systematic Mapping Review of All-Learning Model of Integration of Educational Methodologies in the ICT
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    Chapter 36 ICT Training and Pre-service Teachers: Embracing the Challenge at Master’s Level
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    Chapter 37 The Future of Higher Education – Students’ Views About Challenges Promoted by Technologies
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    Chapter 38 Using Single Board Computers in University Education: A Case Study
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    Chapter 39 Classroom and Interactivity: New Spaces with an Interactive Computer Operating System Customization
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    Chapter 40 Pervasiveness in Digital Marketing – A Global Overview
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    Chapter 41 Wargames Applied to Naval Decision-Making Process
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    Chapter 42 An Agent-Based RFID Monitoring System for Healthcare
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    Chapter 43 Magni - A Framework for Developing Context-Aware Mobile Applications
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    Chapter 44 On the Optimal Processor Assignment for Computing the Steady State Kalman Filter in Parallel and Distributed Systems
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    Chapter 45 The Topological Impact of Discrete Manufacturing Systems on the Effectiveness of Production Processes
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    Chapter 46 Application of the Grey Clustering Analysis Method in the Process of Taking Purchasing Decisions in the Welding Industry
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    Chapter 47 Data Analysis in Production Levelling Methodology
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    Chapter 48 Development and Studies on a Virtual Reality Configuration Tool for City Bus Driver Workplace
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    Chapter 49 Selection of Optimal Software for Immersive Virtual Reality Application of City Bus Configurator
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    Chapter 50 The Tool Supporting Decision Making Process in Area of Job-Shop Scheduling
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    Chapter 51 Statistical Approach to Making Decisions in Manufacturing Process of Floorboard
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    Chapter 52 Cycle Time Reduction in Deck Roller Assembly Production Unit with Value Stream Mapping Analysis
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    Chapter 53 Preparation and Production Control in Smart Factory Model
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    Chapter 54 Toward a Smart Health-Care Architecture Using WebRTC and WoT
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    Chapter 55 3D Localization System for an Unmanned Mini Quadcopter Based on Smart Indoor Wi-Fi Antennas
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    Chapter 56 3D Scanner Based on an Autonomous Wi-Fi Unmanned Mini Quadcopter
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    Chapter 57 UAV Flight Simulator to Improve Elders’ Quality of Life
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    Chapter 58 Drone Automation to Monitor and Aerial Surveillance on the Group for Special Air Transport - FAE
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    Chapter 59 UAV Multiplayer Platform for Real-Time Online Gaming
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    Chapter 60 Conformation of a Non Tripulated Tactical Center of the Army for Intervention in Natural or Anthropic Disasters in Ecuador
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    Chapter 61 Standardization of Policies of the Use of Distance Aircraft Systems and Aircraft Systems (RPAS/UAS) in Ecuador
Overall attention for this book and its chapters
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Mentioned by

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38 Mendeley
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Title
Recent Advances in Information Systems and Technologies
Published by
Springer, Cham, January 2017
DOI 10.1007/978-3-319-56541-5
ISBNs
978-3-31-956540-8, 978-3-31-956541-5
Editors

Álvaro Rocha, Ana Maria Correia, Hojjat Adeli, Luís Paulo Reis, Sandra Costanzo

Timeline

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X Demographics

X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
As of 1 July 2024, you may notice a temporary increase in the numbers of X profiles with Unknown location. Click here to learn more.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 38 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 38 100%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 6 16%
Student > Master 5 13%
Student > Ph. D. Student 5 13%
Student > Doctoral Student 3 8%
Other 3 8%
Other 6 16%
Unknown 10 26%
Readers by discipline Count As %
Engineering 6 16%
Computer Science 5 13%
Social Sciences 3 8%
Business, Management and Accounting 2 5%
Arts and Humanities 2 5%
Other 5 13%
Unknown 15 39%