↓ Skip to main content

Mobile Computing, Applications, and Services

Overview of attention for book
Cover of 'Mobile Computing, Applications, and Services'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Lowering the Barrier for Crowdsensing Application Development
  3. Altmetric Badge
    Chapter 2 Towards User Interface Components for Dashboard Applications on Smartphones
  4. Altmetric Badge
    Chapter 3 User-Centric Quality of Experience Measurement
  5. Altmetric Badge
    Chapter 4 Online Reviews as First Class Artifacts in Mobile App Development
  6. Altmetric Badge
    Chapter 5 SaSYS: A Swipe Gesture-Based System for Exploring Urban Environments for the Visually Impaired
  7. Altmetric Badge
    Chapter 6 Smartphone Interactions Change for Different Intimacy Contexts
  8. Altmetric Badge
    Chapter 7 Geometric Layout Analysis in a Wearable Reading Device for the Blind and Visually Impaired
  9. Altmetric Badge
    Chapter 8 Ring GINA: A Wearable Computer Interaction Device
  10. Altmetric Badge
    Chapter 9 Intelligent Energy-Efficient Triggering of Geolocation Fix Acquisitions Based on Transitions between Activity Recognition States
  11. Altmetric Badge
    Chapter 10 Fine-Grained Activity Recognition of Pedestrians Travelling by Subway
  12. Altmetric Badge
    Chapter 11 Reconciling Cloud and Mobile Computing Using Activity-Based Predictive Caching
  13. Altmetric Badge
    Chapter 12 Towards Smartphone-Based Assessment of Burnout
  14. Altmetric Badge
    Chapter 13 An Improvement of NFC-SEC with Signed Exchanges for an e-Prescription-Based Application
  15. Altmetric Badge
    Chapter 14 KeySens: Passive User Authentication through Micro-behavior Modeling of Soft Keyboard Interaction
  16. Altmetric Badge
    Chapter 15 A Study of Graphical Password for Mobile Devices
  17. Altmetric Badge
    Chapter 16 A Cloudlet-Based Proximal Discovery Service for Machine-to-Machine Applications
  18. Altmetric Badge
    Chapter 17 LOX Framework: Designing Human Computation Games to Update Street Views
  19. Altmetric Badge
    Chapter 18 Chill-Out: Relaxation Training through Respiratory Biofeedback in a Mobile Casual Game
  20. Altmetric Badge
    Chapter 19 Using Low-Power Sensors to Enhance Interaction on Wristwatches and Bracelets
  21. Altmetric Badge
    Chapter 20 Towards Unsupervised Remote Therapy for Individuals with Aphasia
  22. Altmetric Badge
    Chapter 21 Empowering Mobile Users: Create Your Own Mobile Application for Data Collection in the Cloud
  23. Altmetric Badge
    Chapter 22 Design and Evaluation of a Medication Application for People with Parkinson’s Disease
  24. Altmetric Badge
    Chapter 23 A Mobile Environmental Air Quality Information System as a Support for m-Health
  25. Altmetric Badge
    Chapter 24 A Privacy-Preserving Contactless Transport Service for NFC Smartphones
  26. Altmetric Badge
    Chapter 25 iOS Application for Guiding Visually Impaired People at the University of Alicante
  27. Altmetric Badge
    Chapter 26 Phone Call Translator System in Real-Time
  28. Altmetric Badge
    Chapter 27 An Approach for Using Mobile Devices in Industrial Safety-Critical Embedded Systems
  29. Altmetric Badge
    Chapter 28 Debugging and Rapid Prototyping of NFC Secure Element Applications
  30. Altmetric Badge
    Chapter 29 Enhancing the Restaurant Dining Experience with an NFC-Enabled Mobile User Interface
  31. Altmetric Badge
    Chapter 30 Securing NFC Mobile Services with Cloud of Secure Elements (CoSE)
Attention for Chapter 23: A Mobile Environmental Air Quality Information System as a Support for m-Health
Altmetric Badge

About this Attention Score

  • Average Attention Score compared to outputs of the same age

Mentioned by

twitter
2 X users

Citations

dimensions_citation
4 Dimensions

Readers on

mendeley
4 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
A Mobile Environmental Air Quality Information System as a Support for m-Health
Chapter number 23
Book title
Mobile Computing, Applications, and Services
Published in
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, November 2013
DOI 10.1007/978-3-319-05452-0_23
Book ISBNs
978-3-31-905451-3, 978-3-31-905452-0
Authors

Elena Mitreska, Danco Davcev, Kosta Mitreski, Mitreska, Elena, Davcev, Danco, Mitreski, Kosta

X Demographics

X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 4 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 4 100%

Demographic breakdown

Readers by professional status Count As %
Professor 1 25%
Student > Bachelor 1 25%
Lecturer 1 25%
Student > Doctoral Student 1 25%
Readers by discipline Count As %
Engineering 2 50%
Neuroscience 1 25%
Environmental Science 1 25%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 2. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 08 March 2014.
All research outputs
#16,464,459
of 25,992,468 outputs
Outputs from Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
#1
of 1 outputs
Outputs of similar age
#132,711
of 230,085 outputs
Outputs of similar age from Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
#1
of 1 outputs
Altmetric has tracked 25,992,468 research outputs across all sources so far. This one is in the 34th percentile – i.e., 34% of other outputs scored the same or lower than it.
So far Altmetric has tracked 1 research outputs from this source. They receive a mean Attention Score of 1.5. This one scored the same or higher as 0 of them.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 230,085 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 39th percentile – i.e., 39% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 1 others from the same source and published within six weeks on either side of this one. This one has scored higher than all of them