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Chapter title |
Experiencing Narrative Elements Through Social Communication in Computer Based Role-Playing Game – CASE: Castle of Oulu 1651
|
---|---|
Chapter number | 29 |
Book title |
Technologies for Interactive Digital Storytelling and Entertainment
|
Published by |
Springer, Berlin, Heidelberg, December 2006
|
DOI | 10.1007/11944577_29 |
Book ISBNs |
978-3-54-049934-3, 978-3-54-049935-0
|
Authors |
Laura Vallius, Tomi Kujanpää, Tony Manninen, Vallius, Laura, Kujanpää, Tomi, Manninen, Tony |
Mendeley readers
The data shown below were compiled from readership statistics for 9 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United Kingdom | 1 | 11% |
Spain | 1 | 11% |
Unknown | 7 | 78% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 3 | 33% |
Professor | 2 | 22% |
Lecturer > Senior Lecturer | 1 | 11% |
Student > Bachelor | 1 | 11% |
Student > Master | 1 | 11% |
Other | 1 | 11% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 3 | 33% |
Social Sciences | 3 | 33% |
Design | 2 | 22% |
Arts and Humanities | 1 | 11% |