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Mendeley readers
Chapter title |
Designing Music Games and Mobile Apps for Early Music Learning
|
---|---|
Chapter number | 3 |
Book title |
Serious Games and Edutainment Applications
|
Published by |
Springer International Publishing, March 2017
|
DOI | 10.1007/978-3-319-51645-5_3 |
Book ISBNs |
978-3-31-951643-1, 978-3-31-951645-5
|
Authors |
Szu-Ming Chung, Chun-Tsai Wu |
Editors |
Minhua Ma, Andreas Oikonomou |
Mendeley readers
The data shown below were compiled from readership statistics for 31 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 31 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 7 | 23% |
Student > Master | 5 | 16% |
Lecturer | 3 | 10% |
Student > Doctoral Student | 2 | 6% |
Researcher | 2 | 6% |
Other | 3 | 10% |
Unknown | 9 | 29% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 14 | 45% |
Arts and Humanities | 4 | 13% |
Mathematics | 2 | 6% |
Engineering | 2 | 6% |
Social Sciences | 1 | 3% |
Other | 0 | 0% |
Unknown | 8 | 26% |