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Trends and Applications in Information Systems and Technologies

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Cover of 'Trends and Applications in Information Systems and Technologies'

Table of Contents

  1. Altmetric Badge
    Book Overview
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    Chapter 1 Digital Competences in European University Teaching Staff: Teaching and Guidance
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    Chapter 2 Comparative Analysis of the Presence of University Professors from Southern Ecuador in Scientific Social Networks
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    Chapter 3 SOLL Platform and the Adoption of Innovation by Teachers
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    Chapter 4 Evaluation of Difficulty During Visual Programming Learning Using a Simple Electroencephalograph and Minecraft Educational Edition
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    Chapter 5 Applying Strategic Planning in a Distance Undergraduate Course in Information Systems: A Case Study
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    Chapter 6 Development of Climate Change Online Modules to Improve Environmental Engineering Curriculum of Jordanian and Syrian Universities
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    Chapter 7 Adoption of Technological Products and Services in an Ecuadorian University for External Consumers
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    Chapter 8 Towards Computational Thinking Beliefs of Computer Science Non-major Students in Introductory Robotics - A Comparative Study
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    Chapter 9 Context, Input and Process as Critical Elements for Successful Emergency Remote Learning
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    Chapter 10 The Effects of an Educational Video Game on Elementary School Students’ Engagement and Motivation in Pre Inca Cultures Learning
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    Chapter 11 Higher Education Teachers Training (HET 2 ) Model: Active Learning in Higher Education Environment
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    Chapter 12 Flashcards as a Microlearning Tool in English Language Teaching
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    Chapter 13 SocialPG: Proposed Model for Building Pervasive Social Play Experiences
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    Chapter 14 Strategies on Teaching Introducing to Programming in Higher Education
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    Chapter 15 The Role of Higher Education Institutions in the Accessible Tourism Ecosystem: Requirements for the Conceptualization of an Information System
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    Chapter 16 Towards a Computer-Supported Collaborative Learning Approach for an Object-Oriented Programming Course
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    Chapter 17 BIM Education Experience in Social Project Resolution with User Evaluation
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    Chapter 18 Instrumentation, Implementation and Tools in STEM - STEAM Education: A Systematic Literature Review
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    Chapter 19 Analysis and Evaluation of Distance Schooling and Learning with Respect to ICT Usage During COVID-19 Period in Bulgaria
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    Chapter 20 Designing a Competence-Based Learning Course with Digital Tools in Higher Education
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    Chapter 21 Pair Programming and the Level of Knowledge in the Formation of Pairs
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    Chapter 22 Virtual Learning Environments and Learning Change in Modern Higher Education During the Covid-19 Coronavirus Pandemic: Attitudes of University Teachers
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    Chapter 23 Evaluation, Analysis, and Treatment of Educational Risks in Migration of Presential Teaching for Remote
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    Chapter 24 UDL Ontology
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    Chapter 25 A Roadmap for Implementing the General Data Protection Regulation in Higher Education Institutions Using Kotter’s Organizational Change Model
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    Chapter 26 How to Staff Software Engineering Team Roles Using the Concept of Personality? – An Exploratory Study
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    Chapter 27 Management Model and Strategic Management in Higher Education, Continuous Improvement, and Impact in Rankings
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    Chapter 28 A Typology of Relational Attitude in IT Outsourcing: An Analysis on the Contractor's Perspective
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    Chapter 29 Retail Data Warehousing Notable Development Process Determinants
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    Chapter 30 The Present State of System Analysis and Design in East Malaysia
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    Chapter 31 The Process of Validating Public Information Systems Framework
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    Chapter 32 The Digital Transformation of the Grocery Business - Driven by Consumers, Powered by Technology, and Accelerated by the COVID-19 Pandemic
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    Chapter 33 Route Planning in Large-Scale Transport Networks: A Multi-criteria Approach Using Prefractal Graphs with Optimization of Transportation Costs
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    Chapter 34 Applying an Adaptation of the Prado Project Management Maturity Model in an Academic Context
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    Chapter 35 A Blockchain-Based Loyalty Program for a Smart City
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    Chapter 36 Transportation and Infrastructures’ Sustainability in Ultra-peripheral Territories: Studies Over the Azores Region
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    Chapter 37 A Cloud-Based IoT Approach to Support Infrastructure Monitoring Needs by Public Civil Protection Organizations
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    Chapter 38 The Role of Customers and Their Privacy in an IoT Business Context
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    Chapter 39 Use of Bots to Support Management Software Development and Streamline Client/Producer Communication in the 5.0 Industry
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    Chapter 40 Model for Dynamics Credit Risk Characterization and Profit Inference in Credit Card Fintechs
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    Chapter 41 Monitoring and Prevention: How Technical Debt is Managed by Software Practitioners
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    Chapter 42 Use of Mobile Applications in the Tourism Sector in Portugal - Intention to Visit the Algarve Region
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    Chapter 43 Carvers Suite – Smart Application for Data Recovery in SSD
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    Chapter 44 Gamification Strategies for Eliciting Software Requirements
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    Chapter 45 System for Monitoring and Controlling Industrial Lighting with Amazon Alexa
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    Chapter 46 Mobile System for Personal Support to Psoriatic Patients
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    Chapter 47 NetAC, An Automatic Classifier of Online Hate Speech Comments
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    Chapter 48 A Web Platform to Integrate Bioinformatics Tools. A Case of Study
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    Chapter 49 Usability Evaluation on Mobile Devices, Practical Case
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    Chapter 50 Big Data Stream Discretization Using ChiMerge Algorithm
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    Chapter 51 Flexible Physical Process Control Through Predictor-Corrector Differential Models in Industry 4.0 Scenarios
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    Chapter 52 Review of Specific Features and Challenges in the Current Internet of Things Systems Impacting Their Security and Reliability
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    Chapter 53 Designing a FIWARE-Based Smart Campus with IoT Edge-Enabled Intelligence
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    Chapter 54 A Testing Tool for IoT Systems Operating with Limited Network Connectivity
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    Chapter 55 Design of an Interactive Mobile Platform to Assist Communities in Voluntary Cooperation to Counter the COVID-19 Outbreak
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    Chapter 56 Hyper-Parameter Tuning of Classification and Regression Trees for Software Effort Estimation
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    Chapter 57 Enabling Buildings’ Comfort Using Context-Aware Technologies: A Systematic Review of the Literature
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    Chapter 58 Smart Cities: Drivers to Increase Context-Awareness Based on a Systematic Review of the Literature
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    Chapter 59 Home Appliance Recognition Using Edge Intelligence
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    Chapter 60 Challenges and Strategies for Information Systems in the Decision-Making Process to Face the COVID-19 Pandemic: The São Paulo Case
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    Chapter 61 Data Science Procedures to Aggregate Unstructured Disease Data in Georeferenced Spreading Analysis
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    Chapter 62 Mixture-Based Open World Face Recognition
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    Chapter 63 Game-Based Learning: A Push for Introducing a C(Classroom)-MORPG
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    Chapter 64 Jooka: A Bilingual Chatbot for University Admission
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Title
Trends and Applications in Information Systems and Technologies
Published by
Springer International Publishing, April 2021
DOI 10.1007/978-3-030-72660-7
ISBNs
978-3-03-072659-1, 978-3-03-072660-7
Editors

Rocha, Álvaro, Adeli, Hojjat, Dzemyda, Gintautas, Moreira, Fernando, Ramalho Correia, Ana Maria

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 55 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 55 100%

Demographic breakdown

Readers by professional status Count As %
Lecturer 7 13%
Student > Master 5 9%
Student > Doctoral Student 5 9%
Student > Ph. D. Student 5 9%
Student > Bachelor 3 5%
Other 10 18%
Unknown 20 36%
Readers by discipline Count As %
Computer Science 15 27%
Engineering 5 9%
Economics, Econometrics and Finance 3 5%
Business, Management and Accounting 2 4%
Nursing and Health Professions 1 2%
Other 8 15%
Unknown 21 38%