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Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020–2030

Overview of attention for book
Attention for Chapter 8: Challenges for XR in Games
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mendeley
3 Mendeley
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Chapter title
Challenges for XR in Games
Chapter number 8
Book title
Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020–2030
Published by
Springer, Cham, January 2023
DOI 10.1007/978-3-031-27639-2_8
Book ISBNs
978-3-03-127638-5, 978-3-03-127639-2
Authors

Clua, Esteban W. G., Trevisan, Daniela G., Porcino, Thiago, Marques, Bruno A. D., Oliveira, Eder, Barbosa, Lucas D., Lisboa, Thallys, Ferrari, Victor, Peres, Victor

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 3 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 3 100%

Demographic breakdown

Readers by professional status Count As %
Researcher 1 33%
Unknown 2 67%
Readers by discipline Count As %
Unknown 3 100%