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Mendeley readers
Chapter title |
Video Game Training and Effects on Executive Functions
|
---|---|
Chapter number | 11 |
Book title |
Cognitive Training
|
Published by |
Springer, Cham, January 2016
|
DOI | 10.1007/978-3-319-42662-4_11 |
Book ISBNs |
978-3-31-942660-0, 978-3-31-942662-4
|
Authors |
Tilo Strobach, Torsten Schubert |
Mendeley readers
The data shown below were compiled from readership statistics for 21 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 21 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 7 | 33% |
Other | 2 | 10% |
Student > Master | 2 | 10% |
Lecturer | 2 | 10% |
Librarian | 1 | 5% |
Other | 3 | 14% |
Unknown | 4 | 19% |
Readers by discipline | Count | As % |
---|---|---|
Psychology | 8 | 38% |
Neuroscience | 2 | 10% |
Medicine and Dentistry | 2 | 10% |
Nursing and Health Professions | 1 | 5% |
Decision Sciences | 1 | 5% |
Other | 3 | 14% |
Unknown | 4 | 19% |