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Mendeley readers
Chapter title |
Productive Gaming
|
---|---|
Chapter number | 27 |
Book title |
Entertainment Computing - ICEC 2016
|
Published in |
Lecture notes in computer science, September 2016
|
DOI | 10.1007/978-3-319-46100-7_27 |
Book ISBNs |
978-3-31-946099-4, 978-3-31-946100-7
|
Authors |
Ulrich Brandstätter, Christa Sommerer |
Editors |
Günter Wallner, Simone Kriglstein, Helmut Hlavacs, Rainer Malaka, Artur Lugmayr, Hyun-Seung Yang |
Mendeley readers
The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Finland | 1 | 7% |
Unknown | 13 | 93% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Lecturer | 2 | 14% |
Student > Ph. D. Student | 2 | 14% |
Student > Doctoral Student | 2 | 14% |
Unspecified | 1 | 7% |
Student > Bachelor | 1 | 7% |
Other | 1 | 7% |
Unknown | 5 | 36% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 3 | 21% |
Business, Management and Accounting | 2 | 14% |
Mathematics | 1 | 7% |
Unspecified | 1 | 7% |
Psychology | 1 | 7% |
Other | 0 | 0% |
Unknown | 6 | 43% |