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Mendeley readers
Chapter title |
Development of SASKE-NABLE: A Simulation Game Utilizing Lessons from the Great East Japan Earthquake
|
---|---|
Chapter number | 23 |
Book title |
Simulation and Gaming in the Network Society
|
Published by |
Springer Singapore, January 2016
|
DOI | 10.1007/978-981-10-0575-6_23 |
Book ISBNs |
978-9-81-100574-9, 978-9-81-100575-6
|
Authors |
Satoshi Otsuki, Kazuhiko Amano, Makoto Harada, Ikumi Kitamura, Jintetsu Re, Yuki Sadaike, Satoru Mimura |
Editors |
Toshiyuki Kaneda, Hidehiko Kanegae, Yusuke Toyoda, Paola Rizzi |
Mendeley readers
The data shown below were compiled from readership statistics for 5 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 5 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 1 | 20% |
Researcher | 1 | 20% |
Lecturer | 1 | 20% |
Unknown | 2 | 40% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 1 | 20% |
Engineering | 1 | 20% |
Design | 1 | 20% |
Unknown | 2 | 40% |