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Timeline
Mendeley readers
Chapter title |
The Origins of Board Games and Ancient Game Boards
|
---|---|
Chapter number | 1 |
Book title |
Simulation and Gaming in the Network Society
|
Published by |
Springer Singapore, January 2016
|
DOI | 10.1007/978-981-10-0575-6_1 |
Book ISBNs |
978-9-81-100574-9, 978-9-81-100575-6
|
Authors |
Koichi Masukawa |
Editors |
Toshiyuki Kaneda, Hidehiko Kanegae, Yusuke Toyoda, Paola Rizzi |
Mendeley readers
The data shown below were compiled from readership statistics for 17 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 17 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 2 | 12% |
Student > Ph. D. Student | 2 | 12% |
Unspecified | 1 | 6% |
Student > Doctoral Student | 1 | 6% |
Student > Master | 1 | 6% |
Other | 2 | 12% |
Unknown | 8 | 47% |
Readers by discipline | Count | As % |
---|---|---|
Engineering | 2 | 12% |
Unspecified | 1 | 6% |
Environmental Science | 1 | 6% |
Arts and Humanities | 1 | 6% |
Mathematics | 1 | 6% |
Other | 3 | 18% |
Unknown | 8 | 47% |