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Chapter title |
Conclusion
|
---|---|
Chapter number | 7 |
Book title |
Basic Math for Game Development with Unity 3D
|
Published by |
Apress, Berkeley, CA, January 2019
|
DOI | 10.1007/978-1-4842-5443-1_7 |
Book ISBNs |
978-1-4842-5442-4, 978-1-4842-5443-1
|
Authors |
Kelvin Sung, Gregory Smith |