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X Demographics
Mendeley readers
Chapter title |
Game-Based Learning Analytics in Physics Playground
|
---|---|
Chapter number | 4 |
Book title |
Data Analytics Approaches in Educational Games and Gamification Systems
|
Published by |
Springer, Singapore, January 2019
|
DOI | 10.1007/978-981-32-9335-9_4 |
Book ISBNs |
978-9-81-329334-2, 978-9-81-329335-9
|
Authors |
Valerie Shute, Seyedahmad Rahimi, Ginny Smith |
X Demographics
The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
As of 1 July 2024, you may notice a temporary increase in the numbers of X profiles with Unknown location. Click here to learn more.
As of 1 July 2024, you may notice a temporary increase in the numbers of X profiles with Unknown location. Click here to learn more.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 1 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Scientists | 1 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 40 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 40 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 9 | 23% |
Researcher | 4 | 10% |
Lecturer | 3 | 8% |
Student > Doctoral Student | 2 | 5% |
Student > Master | 2 | 5% |
Other | 6 | 15% |
Unknown | 14 | 35% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 6 | 15% |
Computer Science | 5 | 13% |
Psychology | 4 | 10% |
Mathematics | 2 | 5% |
Arts and Humanities | 1 | 3% |
Other | 7 | 18% |
Unknown | 15 | 38% |