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Mendeley readers
Chapter title |
Design Strategies of Corporate Gamification Systems that Evokes Employee Motivation – Creative Process of Gathering Game Design Elements into Working System
|
---|---|
Chapter number | 2 |
Book title |
HCI International 2019 - Posters
|
Published by |
Springer, Cham, July 2019
|
DOI | 10.1007/978-3-030-23528-4_2 |
Book ISBNs |
978-3-03-023527-7, 978-3-03-023528-4
|
Authors |
Michal Jakubowski |
Mendeley readers
The data shown below were compiled from readership statistics for 18 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 18 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 2 | 11% |
Researcher | 1 | 6% |
Other | 1 | 6% |
Lecturer | 1 | 6% |
Unknown | 13 | 72% |
Readers by discipline | Count | As % |
---|---|---|
Arts and Humanities | 2 | 11% |
Mathematics | 1 | 6% |
Business, Management and Accounting | 1 | 6% |
Unknown | 14 | 78% |